GoMining, computed.
data as of 2026-08-31Miner Wars is the platform's competitive layer: instead of your miners paying out a small, predictable daily reward, the same mining output is pooled by league, divided up by a weekly score-weighted draw, and paid to the winners. The vendor's own words: "a free, competitive blockchain-based game that simulates Bitcoin mining through clan battles and personal competitions." Winning a clan battle pays bitcoin; winning a personal battle pays GOMINING tokens. This page reads the official documentation the way we read everything else on this site — and it reaches the same conclusion the front page's way-card already states: this is entertainment with a price tag, and every token spent in it should be spent as spent for fun, not as an investment.
You own a digital miner, join a clan, and your farm switches into Game Mode. Through the week, your farm accrues score at a rate set by your size (TH) and efficiency (W/TH) together — the faster a farm scores, the bigger the slice of the prize draw it commands. Spells and power-ups can raise that rate for a while. Each Tuesday 00:00 UTC the cycle closes and rewards are credited automatically, with settlement finishing "by 18:00 UTC the same day" — nothing to claim manually, but also nothing paid before the cycle ends.
Every cycle runs Tuesday 00:00 UTC to Tuesday 00:00 UTC. Switching into or out of the game is billed on the mining side in whole days — a mode change is never prorated:
| You … | What it costs on the day itself |
|---|---|
| join a clan (enter Game Mode) | the day of switching earns no mining-mode reward |
| leave a clan (back to Mining Mode) | daily BTC resumes only after one complete UTC day |
So a player who hops in and out of the game each week silently donates up to two mining days a week. Joining mid-cycle only shares in rounds won from that point on, and a partial week's share can't be projected in advance — it exists only once the cycle settles.
The draw is verifiable, and this part is honestly clever: the server takes the hash of a closed Bitcoin block, converts it to a number, and that number falls somewhere inside an interval table. Every clan's slice of the interval table is proportional to its score — so score is not a guarantee, it is a weight in a provably random draw. The same method then picks the winning player inside the winning clan. Your odds are your score over everyone's score; no score, no odds. A big, inefficient farm scores slowly — "a less efficient farm can win personal battles; it builds score more slowly."
Two funds, two very different backings:
| Fund | What funds it | Verdict |
|---|---|---|
| BTC prizes (clans) | "The BTC prize fund is built from the pool rewards that all league players would have earned in Mining mode." | your own mining output, rerouted — pooled across the league and shared by score-weighted draw |
| GOMINING prizes (personal) | "97.5% of all GOMINING tokens spent on boosts and spells go to the prize pool. The remaining 2.5% goes to Miner Wars development", plus governance-voted additions and marketing campaigns | the players' own boost spending, redistributed — a tournament of its own users' outlays |
Read that left column twice. The BTC you might win in clan wars is, at league level, the money your own miners and your league-mates' miners would have earned anyway — the game does not create it, it redistributes it, and the draw's randomization decides who ends over and under their own farm's output. The token prizes are redistribution once more: mostly spent on the boosts and spells used to compete for them. The vendor states it plainly for entry: "Every new player contributes to growing the total BTC prize fund" — new players contribute, which is the same sentence as: new players' mining output funds the pot. Nothing here creates new bitcoin.
Entry is stated as free once you own a miner bought on the platform (a bonus miner does not qualify you), but the fee structure sits inside the payout, and it has teeth:
This site's rule is simple: every dollar figure on it is computed by the validated engine from stated assumptions, or it is marked as someone's display. A Miner Wars expected value needs exactly two inputs — the league's prize pool and the score distribution in your league — and both live only inside the app. A computed "$X expected per week" built on guessed inputs would be fake precision, so it does not appear here. Instead, the honest measured note: the reference account has earned exactly nothing in Miner Wars — as of 2026-08-31 the income record is empty, zero credited rewards. This page is documentation, not account evidence, and it says so.
The one-line summary. Mining mode pays your farm's own modest output predictably. Miner Wars pools that same output — plus everyone else's — and deals it by score-weighted lottery, charging you the week's fees for the privilege and paying token prizes out of the players' own boost spending. If the game's fun is the point, play it; if income is the point, the compare page's boring columns are where the computed answer lives: Compare mining scenarios → · the Simple Earn page →
There is no engine answer to that — expected value needs the league's prize pool and score distribution, and neither is published (see Why this page computes no numbers, above). What can be said: Game Mode forfeits the predictable daily payout for a score-weighted lottery on the same pool, charges the week's maintenance either way, and adds boost spending on top. Community-tracked comparisons exist and show strong variance week to week; nobody outside the app can verify a long-run edge. Our own reference result so far is zero game income (the account's record is empty), which is one data point, not a verdict.
Not by design — it pays the same money differently. The BTC prize fund is exactly what league players would have earned in Mining mode, pooled and redistributed by the score-weighted draw; the token prizes come mostly from players' own boost spending. Expected value is what you put in minus fees; the game changes variance and entertainment, not the total. The verbatim mechanics are above.
Prize-pool size, league rosters and score distributions are visible only logged into the app — none of it can be verified from outside, so none of it is quoted here. The game's rules live in a vendor document the operator can change on its own terms, and platform Terms reserve exactly that right (as with every rate on this site). Fair-play rules ban multi-accounts, bots, and league manipulation, with warnings and permanent Miner-Wars-only bans as enforcement — your miners and mining-mode rewards are explicitly unaffected if that ever hits. Everything above is read from the official documentation retrieved 2026-08-31 (the Miner Wars page and the Rewards page of the vendor's public docs); where it quotes, it quotes verbatim. No part of this page is measured account experience.